The RE:BIND.io Podcast

The RE:BIND Podcast Episode 10: Cameron Kunzelman & Matthew S. Burns

Episode Summary

For a very special episode, we're joined by guest Cameron Kunzelman, former writer of Postscript column for VICE and Co-host Matthew Seiji Burns of Zachtronics, writer behind their recent release Eliza We deep dive on the Apocalypse in fiction, why it's so prevalent, and what makes it work or in many cases not work. Topics: Post-Apocalyptic narratives The Subtext of Apocalypse Narrative design and Agency Long running time and the creation of intimacy Creating believeable characters and relationships Knock-on effect, using franchises and built worlds as frameworks for intimacy Why Indie sequels are rare Future and flaws of the walking sim identity/genre Gentrification, Forever Colonialism, Tech startups

Episode Notes

Show Notes

Novel: On the Beach by Nevil Shute

Game: First Winter by Dan Sanderson

Theatrical Play: Endgame by Samuel Beckett

Novel: Zone One by Colson Whitehead

Movie: Mad Max (1979)

Movie: The Day After (1983) (Post-Episode Recommendation: Threads (1984)  )

Game: The Occupation by White paper games

Article: Desiring Recognition, Accumulating Affect by Megan Watkins on The Affect Theory Reader 

TV Show: Frasier

Game: Death Crown by CO5MONAUT

Games: Orwell series by Osmotic

Games: Off-Peak, The Norwood Suite and Tales From Off-Peak City Vol. 1 by Cosmo D

Game: Marginalia by Connor Sherlock and Cameron Kunzelman


 

Plugs: 

Cameron's twitter

Matthew's twitter

Ranged Touch

Ranged Touch on Youtube

Game Studies Study Buddies