Jay Tholen of Hypnospace Outlaw joins us to talk about what it's like as a small indie to be published in the industry and what it was like launching Dropsy The Clown.
How Jay got started in games
Project management
Dropsy, marketing, Kickstarter
Adventure game design
Tecnosaudade games
Indie games communities
Collective organizing, making better spaces
Hypnospace Outlaw, whats next
Pitching and getting funding, publishing, business meetings, paperwork
plugas:
Jay's twitter - https://twitter.com/jaytholen
Hypnospace Outlaw - http://www.hypnospace.net/
An Airport for Aliens Currently Run by Dogs - https://store.steampowered.com/app/1246250/An_Airport_for_Aliens_Currently_Run_by_Dogs/
notes:
Jaz Rignall's feature on the early days at Lucasarts - https://www.usgamer.net/articles/i-actually-was-hunting-ewoks-lucasfilm-games-the-early-years
Question's The Magic Circle - https://store.steampowered.com/app/323380/The_Magic_Circle/
Nathalie Lawhead's Everything is going to be OK - https://alienmelon.itch.io/everything-is-going-to-be-ok
Victoria Dominowski's Secret Little Haven - https://ristar.itch.io/secret-little-haven
Nina Freeman's Cibele - https://starmaidgames.itch.io/cibele
Nathalie Lawhead's Tetrageddon Games - https://alienmelon.itch.io/tetrageddon
Parroty Interactive's Microshaft Winblows 98 - https://en.wikipedia.org/wiki/Microshaft_Winblows_98
Netcafe - https://archive.org/details/netcafe